Monster Templates

As I’ve mentioned previously, we use Swords & Wizardry stats for monsters. Treasure / Magic Items, too. I’m adding some diversity with Monster Templates (which I think I first heard about with Third Edition AD&D).

  • “Youth” subtracts 1 HD, Attack bonus, AAC, Challenge Level (which determines XP and treasure)
  • “Tough” adds 1 HD, Attack bonus, AAC, Challenge Level
  • “Spellcaster” adds cleric or magic-user spells scaled to HD, +1 Challenge Level
  • “Elite” adds 2 HD, Attack bonus, AAC, Challenge Level
  • “Leader” adds 3 HD, Attack bonus, AAC, Challenge Level
  • “Boss” adds 4 HD, Attack bonus, AAC, Challenge Level

For critters that wear armor instead of having natural AAC, the AAC bonus usually indicates better armor than average. That can admittedly be tricky to tease out from the stats given (which usually indicate “by weapon” for damage, but not “by armor” for AAC.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s