BACKGROUND: CYMRY

This is the native culture of the humans of Lyonesse that predates the arrival of the Holy Empire

Names:

Bleddyn, Cadwgan, Einion, Gwyn, Ieuan, Llywarch, Meurig, Rhiryd, Rhys, Seisyll, Trahaearn

Angharad, Dyddgu, Erdudfyl, Gwerydd, Iwerydd, Morfudd, Morfyl, Myfanwy, Perweur, Tangwystl

Starting Moves

Bard

When you first enter a civilized settlement someone who respects the custom of hospitality to minstrels will take you in as their guest.

Cleric

Your faith is diverse. Choose one wizard spell. You can cast and be granted that spell as if it was a cleric spell.

Druid

As your people learned to bind animals to field and farm, so too are you bound to them. You may always take the shape of any domesticated animal, in addition to your normal options.

Fighter

Once per battle you may reroll a single damage roll (yours or someone else’s).

Ranger

When you make camp in a dungeon or city, you don’t need to consume a ration.

Thief

You are a professional. When you spout lore or discern realities about criminal activities, take +1.

Wizard

Choose one cleric spell. You can cast it as if it was a wizard spell.

Alignment

Cymry culture tends towards Neutral or Good alignments.

Religion

The Cymry have been thoroughly indoctrinated into the Imperial Church, although there are still some (usually in smaller settlements) who follow the Old Gods.

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