Culture: CYMRY

This is the native culture of the humans of Lyonesse that predates the arrival of the Holy Empire


Bleddyn, Cadwgan, Einion, Gwyn, Ieuan, Llywarch, Meurig, Rhiryd, Rhys, Seisyll, Trahaearn

Angharad, Dyddgu, Erdudfyl, Gwerydd, Iwerydd, Morfudd, Morfyl, Myfanwy, Perweur, Tangwystl

Starting Moves


When you first enter a civilized settlement someone who respects the custom of hospitality to minstrels will take you in as their guest.


As your people learned to bind animals to field and farm, so too are you bound to them. You may always take the shape of any domesticated animal, in addition to your normal options.


Once per battle you may reroll a single damage roll (yours or someone else’s).


When you make camp in a dungeon or city, you don’t need to consume a ration.


You are a professional. When you spout lore or discern realities about criminal activities, take +1.


Choose one cleric spell. You can cast it as if it was a wizard spell.


Cymry culture tends towards Neutral or Good alignments.


The Cymry have been thoroughly indoctrinated into the Imperial Church, although there are still some (usually in smaller settlements) who follow the Old Gods.

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