Erdudfyl (Etouffee), the Ranger
Meurig (Presto), the Wizard
Missing in Action
Inghinn (Elvira), the Thief
Tristan (“the poxy Bard”), Bard
Play starts in the Keep of Bridgeford, on the Brycheiniog / Elfael border.
Ifan the Black, Bandit with a Bounty on his head
Wanted for banditry, slaughter, and crimes against the gods.
Ifan is new to the area, increasingly infamous.
Presto knows of a magical treasure, defended by an unnatural threat.
Rumors of the undead coming from the hills to the west. (“West” is western side of Cantref Elfael)
Undead are known to fear the sun. Some may lair underground, some may lair in dense wilderness.
Meurig and Erdudfyl clear the bandit camp of hostiles by outright dispatching most of the bandits, save their leader, who exists, pursued by bear. Several wagonloads of plundered goods are liberated, as will as a strongbox filled with coin. The wagon and much of the gear is mostly left behind, as the beasts of burden associated with said wagons are sadly nowhere to be found.
Fourth Day of the Spring Season (Full Moon +3), Year 2375 of the Imperial Calendar.
We met Vela Galeria, a scribe acquaintance of Presto’s who works on the Bridgeford catellan (/Administrator) staff. Vela is a mushkenu of Cyrmu lineage, and has some distressing details about the nature of the crimes of Ifan the Black – crimes which have earned him a death sentence. A slight wrinkle in the bounty is that while those offering the bounty on Ifan have (apparently) a detailed physical description of the man, that information is kept confidential to prevent scams and fraud among those most mercenary of men, bounty hunters.
We also met Father Caeso Atria, the Magi assigned to the temple in the Bridgeford keep. From him, we learned that the inquisition is in town, in the form of the Archon of Cantref Talgarth and his Red Paladins of Mithras. Grim servants of the warrior god, the Red Paladins are charged with ferreting out heresy, sorcery, and the diabolical practice of ýâtavô. All of which are punishable by death.