Category: story
More fun with Random Encounters
Bandit: HD 1; AC 7[12]; Atk 1 weapon (1d8); Move 12; Save 17; AL C; CL/XP 1/15; Special: None. Bugbear: HD 3+1; AC 5[14]; Atk 1 bite (2d4) or weapon (1d8+1); Move 9; Save 14; AL C; CL/XP 4/120; Special: Surprise opponents, 50% chance Giant Rat: HD 1d4hp; AC 7[12]; Atk 1 bite (1d3); Move 12; Save 18; AL N; CL/XP A/5; Special: 5% are … Continue reading More fun with Random Encounters
Campaign Two, Story One
The church is calling its clerics to clear the temple (and the hamlet) of corruption, and resanctify(2) the Altar of Light at the heart of the temple. Success brings the accolades of the church(3). For those of the faith that do not belong to a clerical order(4), a cash bounty is placed upon successfully clearing the land of evil (5), as well as a fair market value paid on any religious goods recovered from the temple (paid by Father Rhall, of the church in Bridgeford). Continue reading Campaign Two, Story One
1st Encounter, Random Encounter
Two hours west of Bridgeford, a hunting pack of 4 Chaos Brutes (Scale mail, Shields, Battle-axes) set upon our heroes (Two clerics, One rogue, One mage, One fighter) in the grasslands between the wooded foothills where the elder temple is to be found, and the town itself. A Brute’s flawless attack knocks the fighter down in one blow, rendering him unconscious (bloody, but not bleeding … Continue reading 1st Encounter, Random Encounter
*Whistles Innocently*
Nothing to see here, move along. Continue reading *Whistles Innocently*
Emain Ablach 2 – Adventure One
But now, a fresh crop of visitors to the hamlet. Some are there for religious glory, hoping to re-sanctify the site. Some are there for profit, hoping for reward (and loose valuables). And at least one is there for something far more sinister, indeed. Continue reading Emain Ablach 2 – Adventure One
Emain Ablach Session Five
A short time later, the village of Langawode is overrun by an unholy(2) alliance of kobolds, undead, and loathsome cultists; lost to the forces of chaos for a generation, at least. Continue reading Emain Ablach Session Five
Oops
TPK in Aisle 5, TPK in Aisle 5 Continue reading Oops
Langawode Rumors, 4-6
“Caledonian (Halfling) corsairs have been raiding the seacoast villages to the south, regardless of whether they had previously been Imperial Castrum (fortified towns).” Continue reading Langawode Rumors, 4-6
Langawode Rumors, 1-3
Carwen Pritchard:
“A group of villages that still follow the old ways meet monthly on the night of the full moon in a mysterious crumbling tower, and perform profane acts the Church would condemn them for.” Continue reading Langawode Rumors, 1-3