Village of Eglantine Grove, a Hidden Gael enclave in Brycheiniog

Hidden in the remote wooded northern foothills of the Devil’s Beacon mountains, the village consists of a dozen cozy cottages built in harmony with nature, and a nearby grove of ancient trees (Oak, Ash, and Thorn) considered sacred to the Gael culture.
The nearest trade town is the village of Ruiger Moor, who trade with Aberhonddu, half a day’s travel downstream to the north. Ruiger Moor recently suffered a defeat in battle courtesy of raiding bandits, who made off with livestock and captives. Continue reading Village of Eglantine Grove, a Hidden Gael enclave in Brycheiniog

Ruiger Moor, Village in Kingdom Brycheiniog

Situated in a valley in the northern foothills of the Devil’s Beacon mountains, the village proper lies on a low hill surrounded by a ditch, with an excellent view in all directions (and encompassing the greatest extent of arable land within several miles).
Ruiger Moor has been inhabited for more than a millenia, back to the last alliance between the Cymru and Fair Folk, before the arrival of the Holy Empire. While there is a shrine to the Annuaki of the Imperial Church in the village, religious enthusiasm is somewhat dampened by the number of ancient bloodlines (with likewise ancient religious practices). Continue reading Ruiger Moor, Village in Kingdom Brycheiniog

Talgarth, Capital City of Kingdom Brycheiniog

Situated on the northern bank of the River Usk, near the border with the Kingdom of Gwent (to the east), Talgarth has been the capital of the kingdom of Brycheiniog since the Gaelish Prince Brychan was granted the lands formerly known as Garth Madrun.

The city supplies the keep of Bridgeford along the River Wye two days to the north with grain and legionnaires, while Bridgeford keeps the refugees streaming south from Saexa occupied Powys to a manageable rate. Continue reading Talgarth, Capital City of Kingdom Brycheiniog

Perilous Paths Campaign Three: The Saexa Menace

“The adventurers are a band of Mushkenu mercenaries (a quite small band, as it happens). Mercenary work is legal in the land of Brycheiniog, and can be* entirely honest. You are known in Bridegford, and to a lesser extent northern Brycheiniog. The glory and treasure that are the lifeblood of adventurers will further your reputation, and the border regions between the civilized kingdoms of the … Continue reading Perilous Paths Campaign Three: The Saexa Menace

The Kingdom of Brycheiniog

Brycheiniog is the kingdom in Lyonesse most directly threatened by the hordes of chaos to the north in Powys. Lacking the strong imperial presence of the kingdoms to the south (Gwent and Glywysing), Brycheiniogn is a multicultral realm of free men, former imperial citizens, fair folk, and more than a few hobgoblins (the kingdom needs all the help it can get).

The survival of the kingdom depends on political alliance in the long term, but in the short term, heroes must rise to hold back the encroaching darkness long enough for that to happen. Needless to say, most of my default campaigns will be set in Brycheiniog. Now if I can just learn to pronounce it properly. Continue reading The Kingdom of Brycheiniog